Saturday, 2 July 2011

antara hero dota yang baru akan keluar.... 6.73

1
name: ?????
nick:the approacher(or bandit slayer)
stat:strenght
role:tank+damage dealer(can be supporter too)
skills:Rampager(or charge ,or with better idea???),inverse cutting(passive),storm like spirit(aoe and buff and active),The Random Proacher(cant get the right word)

background: Well known on every kingdom for his services,well with his horse fighting alone to all bandit .Receives much offer for some kingdom but he still fine by his own way,now found a real thing that worth to fight so he came to allied of sentinel fight with the other with greater gush(why must gush?)! He fighting skill yet to be bowed by other heroes(who saw). . .wtf,,

skill explanation:
1st skill(active):for XX(amount of attack/can be second too) he(the approacher)able to walk and attack(no need to stop to attack),and block xx(AMOUNT) of attack on his way,and gain XX(amount) of movement speed.
***XX will increase(or decrese) each level***

2nd skill:he approach his enemy by suprising them(only one target) which cause enemy to temporarily lost movement speed(on 3rd of 4th level of this skill it stun for 1.3 sec).and gain 30% of lost speed every 1.7 sec until gain full speed(current ms b4 he[enemy] being hitted by Approacher)

3rd skill:storm like spirit,widen The Approacher`s sight and make his allied gain 15% of movement speed,and all unit on thier way[approacher and his allied] will be push away[give them space to move].last XX sec.
****XX amount can be decrease or increase****

ulti=the random proacher:throwing his sword to targeted unit and gain random benefit[only one for 1st level and second level,and 2 effect on last level of this skill]:
1)10% to kill target if target life lower than 15%.
2)25% to gain 25%ms ,vision for 10sec on target and -70% armor reduction to target.
3)25% to create 2 illusion that deal 75% damage(uncontrollable)and hunt target until the illusion deal 350 damage to target or illusion die.
4)40% to blink next to target and deal 250 damage to target stun for 2 second.
**aghanim-cast range increase.100% granted 3 second invulnerable,the 4th possibilty dmg deal 420 damage,3th possibility create 4 illusion,2nd possibility gain vision on target for 1.3 minute..**
2

name:Monssnow
nickname:frost dragon
stats:Int.
a SKILLER WITH 4 or 5 STARTING ARMOR!
skills:Frosty Snow,Chilling sensation,Snowbreath and ulti is Hailstorm

background:Living in the caverns near the Frozen throne,controlled by the lich king and has been a great help to the scourge. Monssnow was once a king of the Frost Dragons in the Cold Place of Northrend. Monssnow was a trouble to the scourge
but the Death knight found out that the forces of scourge has'nt arrived to the other part,The
Death knight makes investigations.When Lich seen this mighty,freaking,frostly,badly cold dragon he captured and make it an part of scourge.

skills:
1. frosty snow
Monssnow unleashes a breath of snowy dust, leaving the enemy blind 100% for 5 sec.(s)

lv.1= 80 damage
lv.2= 160 damage
lv.3= 240 damage
lv.4= 320 damage
cooldown:33s/22s/15s/9s
manacost:90s/130s/170s/200s
________________________________________________

2.Chilling sensation
Monssnow makes an controllable snowball that makes all enemies that hit the ball frozen and
slowed. deals light damage.

lv.1= 3 secs. frost,60 damage and last 6 secs.
lv.2= 3.5 secs. frost,70 damage and last 7 secs.
lv.3= 4 secs. frost,80 damage and still last 7 secs.
lv.4= 5 secs. frost,95 damage and last 8 secs.
cooldown: 16s
manacost: 100s
________________________________________________

3.Snowbreath
makes a frosty orb inside Monssnow's body, the orb inside Monssnow's body gives the chance to
unleash frosty breath from it's mouth,slowing enemies that was hit by Snowbreath

lv.1= 5% chance to slow,deals 6 damage per sec.
lv.2= 10% chance to slow,deals 12 damage per sec.
lv.3= 15% chance to slow,deals 16 damage per sec.
lv.4= still 15% chance to slow deals 22 damage per sec.
________________________________________________

AND THE ULTIMATE SKILL

4.Hailstorm
Monssnow makes strong-till-heat or ground ice shards that deals damage and slows all enemy hit by the Hailstorm.Number of shards are by level.

lv.1= 100 damage,10s slow and 6 shards
lv.2= 150 damage,14s slow and 8 shards
and ultimate level
LV.3= 200 damage,20s slow and 12 shards

it could be the tanker (if Monssnow has the highest armor) a killer (due to its high damaging skills) and a hunter (cause enemies cant escape to this hero)

skill build
1.Frosty Snow
2.Snowbreath
3.Frosty Snow
4.Snowbreath
5.Frosty Snow
6.Snowbreath (dont get ulti first get it on lvl 10)
7.Frosty Snow
8.Snowbreath
9.Stats
10.Hailstorm
11.Hailstorm
12.Stats
13.Stats
14.Stats
15.Stats
16.Hailstorm
17.Stats
18.Stats
19.Stats
20.Stats
21.Stats
22.Chilling Sensation
23.Chilling Sensation
24.Chilling Sensation
25.Chilling Sensation
type: Shadow Fiend's Illusiontitle:acolyte
stats:agi
background:???
skills:
1.Death Zone:Icon is like shadowraze
alcholyte creatses a dome barrier that prevents anyone getting in or out(excluding alcholyte)
all enemy inside will be damage and all allies will be healed.
lvl.1 25 damage and healing per second
lvl.2 50 damage and healing per second
lvl.3 75 damage and healing per second
lvl.4 100 damage and healing per second
all lvls last 6 seconds
cooldown:50 seconds
manacost:100/120/140/180

2.Soulhunt:picture of necromastery
Hideous hunts soul to increase stats.all enemies with low life will be slowed and all low lifed allies will be fastened.heals hit points too
lvl.1 20 max soul,10% slow,3% life steal
lvl.2 30 max soul,20% slow,5% life steal
lvl.3 40 max soul,25% slow,8% life steal
lvl.4 50 max soul,30% slow,11% life steal

3.Scourgery:picture of 3 skulls .
Has many effects.blurs bodies of nearby heroes,
speeds up in the night,farsight and faster attack speed
lvl.1 15% more attack speed and speed
lvl.2 15% more attack speed and 20% more speed
lvl.3 20% more attack speed and speed
lvl.4 20% more attack speed and 25% more speed

4.Infernal Wrath:picture of infernal
Hideous unleashes series of great souls and explosions leading to outrageous damage to all
lvl.1 100 soul damage,125 explosion damage,200 manacost
lvl.2 150 soul damage,175 explosion damage,300 manacost
lvl.3 200 soul damage,225 explosion damage,400 manacost
NOTE:scepter upgradable:improves damage,manacost and cooldown, if with scepter has 2 orbs circling the body.
cooldown:190/160/130

scepter upgradable ulti
lvl.1 150 soul damage,175 explosion damage,150 manacost
lvl.2 200 soul damage,225 explosion damage,200 manacost
lvl.3 250 soul damage,275 explosion damage,250 manacost
1st skill
Fire Ignition
Makes big fires that damages nearby enemies
enemies that are in the fire will be damage by total damage. 400 AoE
lvl.1 100 Total damage, 25-50 burn damage
lvl.2 120 Total damage, 40-80 burn damage
lvl.3 140 Total damage, 50-95 burn damage
lvl.4 160 Total damage, 65-110 burn damage
cooldown:120
manacost:130

2nd skill
Immolation
Activating this skill will use 2 mana per second,Making a fire around the user. All enemies Burned will be leaved burning out.
lasts 6 seconds, 10 damage per second
10 initial damage

3rd skill
Fire portal
Summons a big portal of flames that unleashes little fire freaks that explodes at contact.
lvl.1 Summons 4 fire freaks, 50 damage
lvl.2 Summons 6 fire freaks, 75 damage
lvl.3 Summons 7 fire freaks, 75 damage
lvl.4 Summons 8 fire freaks, 100 damage
Spawned freaks are not controllable
cooldown:80/60/40
manacost:100

Ultimate SKILL!!!!
Molten Lava
Summons large columns of flames around the AoE each columns deals 100 damage and stuns the enemy. burns enemy of random damage of 25-50 damage.
lasts 10 seconds
lvl.1 5 columns, 450-500 AoE,Stuns for 3 seconds
lvl.2 6 colimns, 475-525 AoE,Stuns for 4 seconds
lvl.3 7 columns, 500-550 AoE,Stuns for 5 seconds
cooldown:190/160/140
manacost:150/300/450

Scepter Improvable: Increases AoE, cooldown and burn damage.
Scepter Upgrades:lvl.3 160/140/120 cooldown
50-100 burn
lvl.3 525-575
and some hero face improvements: burning clawed wings or burning spikes around body
(just pick..... hehehehehe.....)
YOU WANT SKILL IMPROVEMENTS???? FOR HEROES THIS TIME???? JUST COMMENT
IF SOMETHING SOOOOOO IMBA JUST RENEW IT
"maiden of shadows"
4

1.soul burn
burns the soul of an enemy unit and transferring it to the burner. all enemies nearby burned unit will be damaged as well. the more enemies around, the greater the lifesteal.
lasts 6 seconds
lvl.1 burns 10 hp per second
lvl.2 burns 14 hp per second
lvl.3 burns 18 hp per second
lvl.4 burns 22 hp per second
cooldown: 12
manacost: 100

2.dark locking
locks an enemy hero inside a ball, stealing its soul energy inside. the ball will blast and all enemies around the target will be damage, stunning the enemy unit. hero inside the ball will not be afflicted with stun and damage from explosion
lvl.1 50 exploding damage, 1 sec stun
lvl.2 75 exploding damage, 1.5 sec stun
lvl.3 75 exploding damage, 1.5 sec stun
lvl.4 100 exploding damage, 2 sec stun
cooldown: 24/20/16/12
manacost: 130/150/170/190

3.darkness purge
unleashes an energy wall of darkness locking units inside an 450 AoE and making them one. as they become one they make a darkness ball that purges nearby enemies and stealing mana from it, if the enemy has no mana, life will be stealed
lvl.1 requires 6 units to purge enemies.
lvl.2 requires 5 units to purge enemies.
lvl.3 requires 4 units to purge enemies.
lvl.4 requires 3 units to purge enemies.
cooldown:100/90/80/60
manacost:120/130/140/160

4.eternal darkness
the day turns into night, the living turned to dead and the holy become undead. makes her enemies suffer in great pain and darkness absorbing mana and life points.
lvl.1 absorbs 35 hitpoints and 50 mana
lvl.2 absorbs 50 hitpoints and 85 mana
lvl.3 absorbs 85 hitpoints and 125 mana
cooldown: 250/200/160
manacost: 200/300/400

hippogryph type hero 

Name: Abyss Hyperider
Title: Hippogryph Rider
Skill: Windshield,Nature's Arrow,Nature Growth and Traquilizing Power
Stats:Agility
Background: back in Archimonde's Invasion to destroy the World Tree, Abyss was assigned to be lead a group of Hippogryph Riders.They were assigned to attack Archimonde's advancing army that were specialized frost wyrms.but before Abyss' group attacked the army, The priestess' base were pounded by battalions of undead.Their base looks like a undead elven base. they arrived and helped their allies to fight on.
Abyss were proclaimed as the master hippogryph rider.

Great story..........HAHAHAHAHAHAH!!!!!
4
Skills:
1.Windshield
Abyss creates a see-through windshield that damages all enemies that enter the shield
lvl.1 10 damage,250 AoE
lvl.2 15 damage,350 AoE
lvl.3 25 damage,450 AoE
lvl.4 30 damage,500 AoE

cooldown:25/20/15/12
manacost:100/105/115/120

2.Nature's Arrow
Fires A Tranquilized Arrow that has DoT(Damage over Time). Damages all enemies that the arrow passed through and locking the enemies to wooden vines.
lvl.1 100 damage,5 sec. lockdown,12 damage/sec
lvl.2 175 damage,6 sec. lockdown,16 damage/sec
lvl.3 225 damage,7 sec. lockdown,16 damage/sec
lvl.4 300 damage,8 sec. lockdown,20 damage/sec
DoT lasts 7 sec.
cooldown: 30 sec.
manacost: 100 sec.

3.Nature Growth
The Sun glows in the morning, making trees grow fast, that gives Abyss the power of nature, making her hippogryph fast to be greedy.
lvl.1 gives 7% speed and attack speed
lvl.2 gives 14% speed and attack speed
lvl.3 gives 21% speed and attack speed
lvl.4 gives 285 speed and attack speed

4.Tranquilizing Power
Abyss is one of the great warriors of elves. she has tranquility powers that heal or destroy.
Her tranquility powers were praised by archers.

lvl.1 heals 20 hit points per seconds, damages enemies for 50 per second ,400 AoE, lasts 6 seconds
lvl.2 heals 50 hit points per seconds, damages
enemies for 75 per second ,500 AoE, lasts 8 seconds
lvl.3 heals 80 hit points per seconds, damages enemies for 125 per second ,600 AoE, lasts 10 seconds

5
New Hero 
Name : SASUKE UCHIHA
Nick : NINJA CHIEF
Background : ?
AGILITY MELEE
skills

1) Blink

mana cost :60
cd : 20/15/10/5

2) Chidori
Unleashes XX no of birds which deal 50 damage to nearby enemy units (aoe).
lvl 1)2 birds
lvl 2)3 birds
lvl 3)4 birds
lvl 4)5 birds

3) Fury
Increases atk damage by XX % of agility each lvl
lvl 1)25 %
lvl 2)30 %
lvl 3)40 %
lvl 4)50 %

And his Ulti
4) Sharingan (passive)
gives him the ability to see ,block and counter (with 250 damage) XX % of the attacks against him

lvl 1)16 %
lvl 2)21 %
lvl 3)25 %

saje je.. tpi rasenye keluar

6
hero name-demon lord
stat-agility
background-fallen in the great battle in the past this demon controlled the demon world bringing death to all who in his path.but now he was raised by the lich king and now serves him as his master

1st skill-earth smash
hits the ground with his blade causing massive damage to all enemy near him in 300 aoe and stuning them for 1 sec
lvl 1-100 dmg
lvl 2-175 dmg
lvl 3-250 dmg
lvl 4-300 dmg

2 skill- blade of death
increases the slayed demon's attack damage and speed
lvl 1-10 dmg and 15% speed
lvl 2-20 dmg and 25% speed
lvl 3-30 dmg and 35% speed
lvl 4-40 dmg and 45% speed

3 skill- blade of the demon lord
the demon lord's blade deals massing damage when his hp gets less then 60% his anger goes into his blade and hits his enemy in a xtream speed.
lvl 1-30+damage
lvl 2-45+damage
lvl 3-60+damage
lvl 4-75+damage

ultimate-revange
when this mode is activated he changes into a xtream killer increasing his movement speed by 30% he become a mindless creature destroying every thing in his path and dealing damage who ever comes near him for 10 sec
lvl 1-50 to all near by enemy unit
lvl 2-100 to all near by enemy unit
lvl 3-150 to all near by enemy unit

7
hero-orge warrior
stat-strength
back ground-searching for his brother orge magi the aggron lost its way and after so many years he found his brother fighting with the scourage he joined him in his battle to protect the tree of life

1st ability-i kill i smash
he hits his enemy with his war club with an extream power stunning the enemy
lvl 1-deals 75 dmg and stuns for 1.2 sec
lvl 2-deals 125 dmg and stuns for 1.5 sec
lvl 3-deals 175 dmg and stuns for 1.8 sec
lvl 4-deals 225 dmg and stuns for 2.2 sec

2 skill- orge power
increases his armor and hp for 10 sec
lvl 1- 5 armor and 150 hp
lvl 2- 8 armor and 300 hp
lvl 3- 12 armor and 450 hp
lvl 4- 15 armor and 600 hp

3 skill-orge roar
with the terrible sound of roaring it decreases the movement speed of all near by enemy
lvl 1-15% slow
lvl 2-30% slow
lvl 3-45% slow
lvl 4-60% slow

ultimate-out rage
his anger becomes a part of him increasing his size damage but reducing his attack speed for 15 sec
lvl 1-150+dmg 80% reduse attack speed
lvl 2-250+dmg 80% reduse attack speed
lvl 3-350+dmg 80% reduse attack speed

8
Name: (anything you can think of)

Class: CHICKEN (thats right)

Model: Chicken

Primary Attribute: Preferably agility or int

Skills:

1st Skill: Chicken Charge

Description: Charges at a target, has a 30% chance to chicken out and stop charging. If charge is successful, deals 125 dmg and stuns for 1 sec (reduces chicken out chance, increases dmg and stun for every level)

2nd Skill: Egg of Death

Description: Lays an egg at a target area, if attacked, egg will crack and yolk pours out, slowing MS and AS in the area (you can attack it yourself if you want, allies affected except you) if unattacked for 3 secs, 2 small chickens pop out (50 hp 15-25 dmg), if it dies, a bigger chicken appears (100 hp 30-50 dmg), if it dies , an even bigger chicken appears (150 dmg 50-75 dmg), and if it dies, 2 small chickens appear, repeating the process. Lasts for 1 minute. (if cracked, slow duration increases per level, if uncracked, chickens gain more dmg only, since you want them to die to spawn a stronger one)

3rd Skill: Chicken Aura

Description: All enemies in a 800 range will have a very minor decrease in dmg, AS, MS, and armor, another effect is when enemy heroes attack you, there is a 5% chance for them to chicken out go away for 200 range (uncontrollable). (decrease in dmg, AS, MS, and armor increases per level, chance to chicken out increases per level)

4th and Ultimate Skill: Cock-a-Doodle-DOOM!

Description: turns all enemy heroes in a 400 radius into a chicken same as you and teleports them all into your position at random, all heroes become enemies to ALL (enemy heroes can attack each other, names hidden, level hidden, chat hidden, HP and Mana hidden, range heroes become melee, same dmg, AS, MS. . . they are hidden so enemy wont know who they are attacking, effective for 1v5!)
hahahahahhah aku x taw kluar ke tak????????????//

9
Title: Troll Spearsman

Background: In the Middle of the woods, Trolls hunt and they found an ancient land of unknown creatures. They were found by the unknown creatures and his allies were trapped. only him survived in the battle.

Main Attribute: Agility
Range: Melee
Skills: (And one thing CAN SOMEONE MAKE THE STATS!!??)
1.Jungle Spear
Unleashes spears on nearby units and heals or damages units nearby.
lvl.1:Heals or damages 75
lvl.2:Heals or damages 125
lvl.3:Heals or damages 175
lvl.4:Heals or damages 225

2.Keen eye
Sharply increase eyesight and reveals all invisible units in a various area
lvl.1:Remains for 10 seconds
lvl.2:Remains for 15 seconds
lvl.3:Remains for 20 seconds
lvl.4:Remains for 25 seconds

3.Marked Target
When using Marked for Death(ultimate) increases damage at target enemy.
lvl.1: +15
lvl.2: +25
lvl.3: +35
lvl.4: +45

4.Marked for death
Marks an enemy increasing the accuracy of Da'Zumm The marked enemy will be seen on all of his directions and if it is invisible, it will be seen.
lvl.1 lasts 45 seconds, increases speed
lvl.2 lasts 60 seconds, increases speed
lvl.3 lasts 75 seconds, increases speed and accuracy

10
main Attribute: STR
range: MELEE

skills

1.KAMEHAMEHA
a massive energy beam dealing damage in a distance of 900
lvl.1: 125 damage
lvl.2: 200 damage
lvl.3: 300 damage
lvl.4: 425 damage

2.SAYAN FIGHTING
passive ability that improves goku fighting
lvl.1: +10% as / ms and +5 dmg / +100 mana
lvl.2: +20% as / ms and +10 dmg / +200 mana
lvl.3: +30% as / ms and +15 dmg / +300 mana
lvl.4: +40% as / ms and +20 dmg / +400 mana

3.ENERGY BALLS
goku launch a large amount of energy balls dealing area damage
lvl.1: 10 energy balls / 25 damage each one
lvl.2: 12 energy balls / 30 damage each
lvl.3: 15 energy balls / 45 damage each
lvl.4: 20 energy balls / 75 damage each

4.SUPER SAYAN
goku becames the super sayan for 30 seconds, in this mode he has increased damage armor life and mana, and instant cooldown for his skills.
lvl.1 super sayan, +50 damage +5 armor +500 life and mana
lvl.2 super sayan 2, +75 damage +7 armor +1000 life and mana
lvl.3 super sayan 3, +100 damage +9 armor +1500 life and mana

scepter up: super sayan 4, +200 damage +15 armor +2000 life and mana

11



pesant of the death
team scourge INT hero

1skill
build a barrack lasts which can spawn uncontrolable random creeps a few of them got abilities
20
30
40
50
cd:35
mana cost:250

2skil
improve all creeps by giving them
5dmg 5attack 2% ms
10dmg 10 attack 3% ms
15 dmg 15attack 4% ms
20 dmg 20 attack 5% ms

3skill
build flying units like skill 1 only that this units are range and can fly

ULTIMATE
give ur units 3% attackspeed ms passiv

builds a tower dealing Chaos dmg
maximum cap 4

1: 80-90chaos dmg and a normal attackspeed
2: 120-140 chaos dmg and a fast attackspeed
3: 140-160 chaos dmg and a very fast attackspeed
20 sec building time
hp:1200/1500/1800 armor Fortifited
CD: 175
SCEPTER: makes a tower can move but slow 100 hp and towers can attack 2 units at the same time
cd: 280

12

[N=Azgul the thrower]
[T=master of knife]
[atk#range] [atkspeed#"normal"]
[armor[2]][movementspeed#"320"]
[str#"20"]
[agi#"24"]
[dex#"i17"]
[Story]
- Azgul born on dessert of quel thalas and will rage for 10 years on the ruzgal war machine
he adaptive dagger and mastering all knife technique . maybe if you seen azgul you ne
ver seen tommorow again
-
[Basehp 492 / 492]
[Basemana210 /210]
[skill [1]]
[nameskill"snake dart"]
[text]
-throw dart on enemy target cause hit by poison pain-
[mananeeded 40/50/55/60]
[coldown 10/9/8/7]
[effect|deal 25 poison damange for 4second slow enemy movement by 16%|/instance[1]]
[effect|deal 35 poison damange for 5second slow enemy movement by 18%|/instance[2]]
[effect|deal 45 poison damange for 6second slow enemy movement by 20%|/instance[3]]
[effect|deal 55 poison damange for 7second slow enemy movement by 22%|/instance[4]]


[skill [2]]
[nameskill"stone dart"]
[text]
-throw stunning dart cause the enemy cannot move or attack-
[mananeeded 60/65/70/75]
[coldown 9/8/7/6]
[effect|deal 10-20 damange and give stun for 0.5second |/instance[1]]
[effect|deal 21-30 damange and give stun for 1.5second |/instance[2]]
[effect|deal 31-40 damange and give stun for 2 second |/instance[3]]
[effect|deal 41-50 damange and give stun for 3 second |/instance[4]]


[skill [3]]
[nameskill"dagger mastery"]
[text]
-incrase base attack,skill attack and reduce their coldown-
[mananeeded |Passive]
[coldown 0/passive]
[+10 base damange and bonus +20damange on dagger skills and reduce cooldown he all skill by 1|/instance[1]]
[+15 base damange and bonus +30damange on dagger skills and reduce cooldown he all skill by 2|/instance[2]]
[+20 base damange and bonus +40damange on dagger skills and reduce cooldown he all skill by 3|/instance[3]]
[+25 base damange and bonus +50damange on dagger skills and reduce cooldown he all skill by 4|/instance[4]]

[skill [ultimate/4]]
[nameskill"eternal curse dagger"]
[text]
-a curse dagger imbued with eternal power may slow enemy and reduce their magic ressistance-
[mananeeded |100/120/140]
[coldown 40/30/20]
[convert enemy into ethernal status slow 30%for 5 second -10% magic ressistance and slow for 3seconds|/instance[1]]
[convert enemy into ethernal status slow 40%for 6 second -20% magic ressistance and slow for 4seconds|/instance[2]]
[convert enemy into ethernal status slow 50%for 7 second -30% magic ressistance and slow for 5seconds|/instance[3]]
[*scepter upgrade able*]
[text]
incrase slow duration add damange on cast

[convert enemy into ethernal status -10% magic ressistance and slow for 3>4seconds deal 100 damange|/instance[1]]
[convert enemy into ethernal status -20% magic ressistance and slow for 4>5seconds deal 150 damange|/instance[2]]
[convert enemy into ethernal status -30% magic ressistance and slow for 5>6seconds deal 200 damange|/instance[3]]
[convert enemy into ethernal status -40% magic ressistance and slow for 6>7seconds deal 250 damange|/instance[4][*aghanim scepter]]



13


name: Sleipnir (name came from odin's horse with 8 legs)
title: speedster
att: agi

skills:

1 - devilspeed: you reach maximun speed for a short time
1:4s
2:6s
3:8s
4:10s

2 - speedblast: you run very fast against your target dealing damage to everyone in your path and stunning your target on impact 600 range cast
1:50 damage / 1sc stun -- +50 damage if devilspeed is
on
2:75 damage / 1sc stun -- +75 damage if devilspeed is
on
3:100 damage / 1sc stun -- +100 damage if devilspeed is on
4:125 damage / 1sc stun -- +125 damage if devilspeed is on

3 - running wild: (passive) for each opponent damaged by speedblast you gain attack speed and damage
1: 5% as and 10 dmg
2: 8% as and 15 dmg
1: 11% as and 20 dmg
1: 14% as and 25 dmg



14
"desert assassin"
main attr.AGI
range attack
1st skill
Quicksand, shoot the ground and Create the whirl with Mini vacuum
2nd skill
Dry arrow,Splash+Splash slow
3rd skill
Sand Spectre, Evasion aura(hp Cost)
4th skill
Last shot, more damage if own HP is low

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